Search Issue Tracker
[VFX Graph] Crash on Lit Mesh Output with assigned mesh when deleting me...
How to reproduce: 1. Open the attached package 2. Open 'Repro' Scene 3. \[Optional] Open VFX Graph and observe that 'icosphere' is a... Read more
Editor get stuck loading when Importing Corrupted FBX Models
Reproduction steps: 1. Open user attached Project 2. Wait Expected result: The Project is Imported Actual result: The Project ... Read more
Declared hotkeys are not working in the popup menu
How to reproduce: 1. Open project “EditorGUI.zip” 2. Open Menu > Test, observe the labels 3. Press ⌘+f, ⌘+s, or ⌘+t and observe t... Read more
[Vulkan][Mock HMD] Crash on "vk_icdNegotiateLoaderICDInterfaceVersion" w...
Reproduction steps: # Open the user's attached project # Right-click on Scene or Game Window title bar # Select “Load RenderDo... Read more
Build fails with errors "Mono.Cecil.AssemblyResolutionException: Failed ...
How to reproduce: 1. Open the attached project "unity-2021-test.zip" 2. Build the project Expected results: Build is successful Act... Read more
"Fix Now" button in the Particle System's Material does nothing when the...
How to reproduce: 1. Open the attached project "Test1.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select SampleScene>Particle Sy... Read more
[HDRP][DXR] RT Shadows ghosts on one view when we have two cameras at th...
Repro steps : - Open attached project - Open scene called "Indoor" - Put Scene View and Game View camera next to each others - Sele... Read more
[VFX Graph] Errors are thrown when renamed graph is focused after exitin...
How to reproduce: # Create a new VFX 2. Add Simple Particle system 3. Rename graph to 'p' 4. Enter Play Mode 5. Exit Play Mode 6. F... Read more
[HDRP] [VT] Decal SG target doesn't handle unsupported VT samplers corre...
Steps to reproduce: 1) Create a new HDRP template 2) Cteate Decal SG and open it 3) Create a VT sampler and connect it to Decal s... Read more
[HDRP] Recursive rendering refraction is very different compared to Rast...
Reproduction: 1) Open scene RecursiveBug 2) Select the quad gameobject 3) Toggle on/off Recursive rendering 4) Toggle on/off Path tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
- [tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and ARM64 architectures)
- Context menus open on a different monitor when there are three monitors used
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project