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Votes
0
Found in
2022.3.68f1
6000.0.61f1
6000.2.10f1
6000.3.0b8
6000.4.0a3
Issue ID
UUM-125064
Regression
No
Some Prefab Source and Override content bounds are misaligned
Reproduction steps:
1. Create a new project
2. Create a GameObject and add Light Anchor Component in the Inspector (Rendering > Light Anchor)
3. Drag GameObject into the Project window to create a Prefab
4. Select newly created GameObject and change one of the Light Anchor fields values
5. Click on Overrides dropdown in the Inspector and click on Light Anchor section
6. Observe Prefab Source and Override sections
Actual result: Top bars of Prefab Source and Override sections are not aligned with the Light Anchor value sections
Expected result: Top bars of Prefab Source and Override sections are aligned with the Light Anchor value sections
Reproducible with: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3
Reproduced on: Ubuntu 24.04, macOS Sequoia 15.4 (M4)
Note: Issue is also reproducible with: Audio Source, Line Renderer, Particle System, Camera, Mesh Filter, Constant Force 2D, Skybox, UI Document, Outline, Shadow, Toggle Group, Tracked Pose Driver, AR Plane Manager, etc.
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