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0
votes
Fixed
0
votes
Fixed

ShaderGraph group border appears in a different position when using UITo...

Package: UI Toolkit

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Sep 28, 2020

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Version/s: 1.0.0-preview.9

How to reproduce: 1. Open attached project 2. Open "New Shader Graph" Graphview 3. Select Color and Invert Colors nodes 4. Right-cli... Read more

0
votes
Fixed

The HUB can not activate the license on MacOS

License

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Sep 23, 2020

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Version/s: 2020.1.4f1

HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more

1
votes
By Design

Scaling problem with PanelSetting set to ScaleWithScreen/Expand

UI Toolkit

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Sep 28, 2020

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Version/s:

When the PanelSettings scale mode is set to scale with screen size and screen match mode is set to expand, the scaling does not work... Read more

0
votes
Fixed

Hovering mouse over various docked editor windows moves brush in the scene

Terrain

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Sep 29, 2020

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Version/s: 2019.4.8f1, 2020.1.8f1, 2020.2.0b5, 2020.2.0b6

Steps to reproduce: 1) Download attached project and open in Unity 2) Open "TerrainScene" 3) Make sure that terrain brush is visible... Read more

1
votes
Fix In Review

[Playables] Timeline audio track in Playable Graph is not played when th...

Animation

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Sep 22, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached '1279412.zip' project and the 'SampleScene' Scene 2. Enter the Play mode 3. Exit the Play mod... Read more

0
votes
Won't Fix

[UIToolkit] [Package Manager] Package manager window gets empty, Editor ...

Package: UI Toolkit

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Sep 28, 2020

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Version/s: 1.0.0-preview.9

Steps to 1. Create a new project 2. Open Package Manager window 3. Click on a “+” button 4. Select “Add package from git URL” 5. En... Read more

0
votes
Fixed

Warnings are missing when compiling for certain platforms (opengl)

Shader System

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Sep 29, 2020

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Version/s:

FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more

0
votes
Won't Fix

Hips' Local Rotation gets overridden when Animator.SetBoneLocalRotation ...

Animation

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Aug 26, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.3f1, 2020.2

How to reproduce: 1. Open the user's attached project("Bug test.zip") 2. In the Hierarchy click on "DefaultMale_Humanoid" 3. Enter P... Read more

0
votes
By Design

LayerMasks are treated as flags when Serializing a script

Serialization

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Sep 10, 2020

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Version/s: 2018.4, 2018.4.26f1, 2020.2

Steps to reproduce: 1. Unzip the attached project "Case_1276716" 2. Navigate to Case_1276716->Assets 3. Open "GameObject" in a text ... Read more

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