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Under Consideration for 2022.3.X



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Issue ID




Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled



How to reproduce:
1. Open the “hdrp_gamecore_bug_shader“ project
2. Open the “OutdoorsScene“
3. Observe the “Plane“ and “custom hdrp“ GameObjects in the Game/Scene view
4. Open the “Sun“ GameObject in the Inspector
5. In the Light component expand the Shadows property
6. Under Shadow Map fold-out toggle on Ray Traced Shadows (Preview)

Expected result: The “Plane“ and “custom hdrp“ GameObjects are blue and reflect shadows
Actual result: The “Plane“ and “custom hdrp“ GameObjects are black and don't reflect shadows

Reproducible with: 2022.2.0b14, 2022.3.29f1, 6000.0.2f1
Not reproducible with: 2021.3.38f1, 2022.2.0b13

Reproducible on: Windows 10 (22H2)
Not reproducible on: macOS 13.5.2 (Intel)

Note: Was not able to test the Player

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