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CustomStyleProperty can't be retrieved when its value is set in pixels
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UXMLTest” Visual Tree Asset using UI Builder window3. ... Read more
Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button...
Reproduction steps:1. Open the attached “ReproProj” project2. Go to Edit > Project Settings > XR Plug-in Management > Proje... Read more
An added component is being removed form the prefab when reimporting the...
How to reproduce:1. Open the “IN_76367”2. In the project window select the “Test” prefab3. In the Inspector add the “TestScript” com... Read more
[ShaderGraph][URP Sample] TerminalScene screens broken, shader error in ...
Steps to reproduce: Create a new project from the Universal 3D sample template. Observe console. Actual results: Shader error in 'Sh... Read more
Event handlers are preventing operations when trying to copy or paste HT...
Reproduction steps:1. Open the attached “WebGLCopy.zip” project2. Build and Run for WebGL (File > Build And Run)3. In the Player ... Read more
Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...
Steps to Reproduce:1. Open the “user’s attached project”2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Projecto... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps:1. Open the attached “ReproProj” project2. Go to Assets > Export Package3. Select all Assets4. Press the Expor... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps:1. Open the attached “mobile2” project2. Build and run the Player (File > Build And Run)3. Observe the Player ... Read more
Crash on BatchRendererCullingOutputs::SyncFences when navigating through...
Reproduction steps:1. Open the attached “repro_IN-75893“ project2. Open the “00_Scenes/Main Scene.unity“3. Enter the Play Mode4. In ... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
Steps to reproduce: From macOS, delete Package Manager's default asset cache directory (the Unity folder). The default cache locatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names