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0
votes
By Design

Prefab property's displayed value does not update when modified by a script

Scene Management

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Jul 19, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1170729.zip' project 2. In Hierarchy window select 'Box' and inspect its ID value 3. In ... Read more

0
votes
Won't Fix

Terrain does not specify Terrain Collider being a necessary Component fo...

Terrain

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new 3D > Terrain GameObject 3. Remove the 'Terrain Collider' Component 4... Read more

0
votes
Fixed

[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...

Global Illumination

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Jul 24, 2019

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Version/s: 2019.1, 2019.2, 2020.1

Let's take the following setup as an example: [Optix] Number of Devices = 2 [Optix] context is using local device 0: GeForce GTX 108... Read more

0
votes
Won't Fix

httpclient and webclient takes longer time to complete after new scene i...

Mono

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Jul 15, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more

0
votes
Fixed

[UI] Text gets clipped in Baked Lightmap Preview window when Lightmap Cu...

Global Illumination

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Jul 24, 2019

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Version/s: 2019.2.0f1

Text gets clipped in Baked Lightmap Preview window when Lightmap Culling option is selected. Steps to repro: 1. Open the attached ... Read more

5
votes
Fixed

Reopening app after Application.Quit() causes Unity (on Android) IAP SDK...

Android

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Jul 23, 2019

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Version/s: 2018.4.1f1

Application.Quit doesn't kill the process as expected Read more

1
votes
By Design

'Serialization depth limit 7 exceeded...' warning is thrown when declari...

Scripting

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user's attached project and 'SampleScene' scene 2. In Console window inspect thrown warning Expected resu... Read more

0
votes
Fixed

OS Background processes are launched in the desktop when changing to a c...

IMGUI

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Jul 21, 2019

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Version/s: 2019.3.0a8

How to reproduce: 1. Download the two attached .wlt files from the "Layouts.zip" 2. Put these .wlt files in the "C:\Users\Username\A... Read more

0
votes
Active

Logo options animation lags when selecting the "Draw Unity Logo" checkbox

Settings Window

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Jul 24, 2019

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Version/s: 2019.1.0b6, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

Steps to reproduce: 1. Create a new project. 2. Go to Build Settings -> Player -> Splash Image -> Logos. 3. Press "Draw Unity Logo".... Read more

2
votes
Duplicate

AssetDatabase.Refresh() executes slower when compared to previous versions

Asset Import Pipeline

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Jul 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a8

How to reproduce: 1. Open the attached project("AssetImportPerformance") 2. Go to BugReport > Create 100 assets 3. Observe console ... Read more

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