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How to reproduce: 1. Open user-submitted project (argstest) 2. Open the SampleScene 3. Build the project 4. Launch the player with a... Read more
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. In the scene view, select cube and then sphere a few times. Expect... Read more
"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more
Repro steps: 1. Open attached "case_1171484-2019.3Test.zip" 2. Create a second Inspector tab 3. In the Project window, select "Sampl... Read more
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more
Repro steps: 1. Open attached project 2. Make sure Scripting Backend is set to IL2CPP 3. In Player Settings -> Target Architectures ... Read more
To reproduce: - Start a new project - Add Ads package version 3.1.1 - Notice that the API updater will pop up and ask you to update ... Read more
Throws NullReference Exception on adding Terrain component to GO when paint texture is selected under paint terrain. Steps to repro... Read more
To reproduce: 1. Open attached project "size-test.zip" 2. Open "myscene.unity" scene 3. In the top menu bar press Build > Build iOS ... Read more
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Press Play > observe the Game View Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'