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0
votes
Fixed

[ChromeOS] Pixelbook can switch to portrait orientations which result in...

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May 24, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a5

How to reproduce: 1. Build and run attached project on Pixelbook 2. Make sure that application is in full screen mode 3. Try swit... Read more

0
votes
Fixed

Updating LocalizationString when exiting Play mode causes ResourceManage...

Package: Localization

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May 24, 2022

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Version/s: 1.4.2

Reproduction steps: 1. Open the user attached project 2. Build Addressable content (Addressables Groups > Build > New Build > Defa... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

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May 12, 2022

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Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce: 1. Open the attached "SceneLoad" project 2. Observe the amount of time it takes to load the scene Expected result... Read more

0
votes
Active

[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture

DirectX11

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Apr 28, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > "TextureCopy" scene 3. Enter Play mode 4. Observe ... Read more

6
votes
Active

Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...

2D

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May 19, 2022

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Version/s: 2020.3.25f1, 2021.3, 2022.1, 2022.1.0f1, 2022.2

Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more

0
votes
Fixed

Lighting gets cut off when using different Probe Volume Subdivision Leve...

Package: Scriptable Render Pipeline HD

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Mar 16, 2022

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Version/s: 14.0.3

Reproduction steps: 1. Open the attached "1411097.zip" project 2. Open the "APVs_terrain_bug" Scene 3. Enter the Play mode 4. Observ... Read more

1
votes
Active

Editor freezes or crashes when undoing actions made with "Edit Splines" ...

Package: Splines

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May 02, 2022

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Version/s: 2.0.0-pre.2

How to reproduce: 1. Open project "BugSpriteShapeUndoFromPrefab.zip" 2. In the Hierarchy window select "Closed Sprite Shape (2)" Gam... Read more

0
votes
Won't Fix

Static batching offsets detail maps in Play mode with baked and realtime...

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0b15, 2023.2.0a13

Steps to reproduce: # Open [ArchVizPro Vol.2 project|https://github.cds.internal.unity3d.com/unity/ArchVizPro-Interior-Vol2] # M... Read more

0
votes
Won't Fix

No baked lightmap data is present after baking with Progressive Lightmap...

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0a25, 2023.2.0a1

Steps to reproduce: # Open [ArchVizPro Vol.2 project|https://github.cds.internal.unity3d.com/unity/ArchVizPro-Interior-Vol2] # M... Read more

0
votes
Active

Specific water material is not rendered in the Editor and in builds

Shader System

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May 14, 2022

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Version/s: 2022.2.0a11, 2022.2.0a13

Reproduction steps: 1. Open the attached 'HDRP_2022-2_Testing' project 2. Open the 'OutdoorsScene' 3. Observe the Scene view Expect... Read more

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