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0
votes
Fixed

New Assets are not included in the Asset Bundle when building an Asset B...

Asset Bundles

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Aug 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (unityAbTest) 2. Make sure the 'StreamingAssets' folder is empty 3. In the toolbar ... Read more

0
votes
Won't Fix

NullReferenceExceptions and GUI Errors thrown when navigating between Ed...

Window management

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Aug 19, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

Repro steps: 1. Open attached project 2. In a project window select "Scenes" folder 3. Click on "SampleScene" 4. Click on another Pr... Read more

0
votes
Fixed

[VCS] Pulled empty folder .meta files are automatically deleted after pu...

Version Control

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Aug 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: - User 1 with an empty folder runs Unity which creates a .meta file. - User 1 commits and pushes the .meta file. -... Read more

1
votes
Fixed

Unresponsive front facing UI fields with specific rotations when using W...

uGUI

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Bug Canvas backface.zip" and scene "scene" 2. Enter Play mode 3. In Game view, press an... Read more

0
votes
Active

[iOS] Sound becomes muted after quickly swapping to voice dictation and ...

iOS

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device 3. Press "Play" button 4. In order showed below... Read more

2
votes
Active

Rigidbody Collision Detection mode cannot be updated after setting the i...

Physics

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Aug 19, 2019

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Version/s: 2018.3.5f1, 2018.4.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more informatio... Read more

0
votes
Active

Unused State behaviours are not cleaned up from .controller file when th...

Animation

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Aug 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "UnityAnimatorEvents.zip" Project 2. Open the "test controller" in the Animator window 3. Cli... Read more

0
votes
Fixed

Fatal IL2CPP Linker errors are thrown when building a project with Entia...

IL2CPP

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Aug 09, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the user attached project 2. Make sure that the scripting backend in Player Settings is set to IL2CPP 3. ... Read more

2
votes
Active

Physics.Raycast is rarely not hitting colliders in the scene

Physics

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Aug 09, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "BrokenRaycastGrid.zip" project 2. Open the "Minimal.unity" scene 3. In Console tab, enable "Error Pau... Read more

1
votes
Active

[UIElements] TextField text editing cursor doesn't appear where it was c...

UI Elements

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Aug 16, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open attached project 2. In the top menu, select "Example" and "Show Example Window" 3. In a TextField, click on the... Read more

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