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[Improved prefabs] Override window stays open even after newly opened wi...
Override window stays open even after newly opened windows are in focus. Refer to the attached video. Steps to reproduce:1) Create a... Read more
[iOS]Player crashes when Setting XR and ARKit Requirement to Optional an...
How to reproduce:1. Open the attached ARTest.zip project2. Go to Menu bar-> Edit-> Project Settings-> XR-> ARKit set the... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more
MissingReferenceExceptions are thrown when changing UI parent Canvas to ...
How to reproduce:1. Open the "SampleScene" in the attached "case_1171433_Repro" project2. Press "Play"3. Select any of the dropdown ... Read more
[IL2CPP] Socket.Sendfile() method is not sending file when the project i...
How to reproduce:1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe")2. Open attached project ("Project.zip")3. Buil... Read more
"Unapplied Import Settings" warning is Always thrown when Certain import...
How to reproduce:1. Open the attached project named Case_11743262. Select one of the Sprites in the Project window3. Change the comp... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more
Exception is thrown 'HoloLensWorldManager failed to return a world coord...
Steps to reproduce:1. Download 1171335_repro.zip and open "SampleScene" scene2. switch platform to UWP3. Enable XR in Player setting... Read more
[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...
How to reproduce:1. Open the attached "ReimportCheck.zip" project2. Once the Editor is open, drag any file over the project pane fro... Read more
[iOS] Xcode 11 frame capture icon is grayed out on iOS 12 and lower
To reproduce:1. Create a new project2. Change to iOS platform3. In PLayer Setting change Graphics API to Metal4. Build for iOS5. Ope... Read more
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