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Fixed in 6000.0.14f1
Fixed in 6000.0.X, 7000.0.0a17, future release
Votes
0
Found in
6000.0.1f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-71708
Regression
Yes
[URP] TrailEffect in URP package samples does not draw Trail Effect
Steps to reproduce:
- Create a new Universal 3D project.
- Open Window > Package Manager > Universal RP.
- Click "Samples" tab and click "Import" next to URP Package Samples.
- Open "Trail Effect" scene. (Assets > Samples > Universal RP > \{Version} > URP Package Samples > RendererFeatures > Trial Effect)
- You may need to follow the Scene's instructions for updating the Render Pipeline Asset.
- Enter Play mode.
Actual results: There is no trial behind the ball. "Trying to render to a rendertexture without a depth buffer. URP+RG needs a depthbuffer to render." warning.
Expected results: Trail behind the ball.
Reproducible with versions: 6000.0.1f1, 2023.3.0a18
Not reproducible with versions: 2023.3.0a17, 2023.3.27f1, 2021.3.38f1
Tested on (OS): macOS 12.7.4, Intel processor
Notes:
- .mov attached showing issue.
- The following warning is shown continuously:
{code:java}
Trying to render to a rendertexture without a depth buffer. URP+RG needs a depthbuffer to render.
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /Users/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:152){code}
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