Search Issue Tracker
Player crash on BatchRendererGroup_UnregisterMaterial when loading and u...
Reproduction steps:1. Open the attached “repro” project2. Click File > Build Setttings > Build And Run3. In Player, click “Loa... Read more
[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...
Reproduction steps:1. Open the attached “VideoTest” project2. Build and run the Player (File > Build And Run)3. Turn on the devic... Read more
The number of draw calls increases when the number of meshes in a scene ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/AllCubes” Scene3. Open the Frame Debugger window (Wind... Read more
System Font smoothing is inconsistent in the Editor when it is switched ...
How to reproduce: Open the Project "IN-69554_Inspector Font Bug" Select Edit → Preferences → General and at the “Editor Font“ tab ch... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps:1. Open the “disabled gameobject bug.zip“ project2. Open the “SampleScene”3. Observe the disabled GameObjec “Game... Read more
Unnecessary information about Serialized Data Mode Controller is shown w...
How to reproduce: Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController" Open the “SampleScene” scene Navigate ... Read more
.framework plugin is mistakenly treated as a directory when building for...
Reproductions steps:1. Open the attached “UWP_Framework_Repro.zip” project2. Switch build target to Universal Windows Platform3. In ... Read more
Artifacts appear on GameObjects when using the WebGL Player on Silicon m...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Pl... Read more
[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps:1. Create a new 3D project2. Open the Package Manager window (Window > Package Manager)3. Open the Profiler wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used