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0
votes
Fixed

Inconsistent results when casting a negative float to uint between ARM a...

IL2CPP

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open and run QA-Supplied project. 2. Notice the 3rd field from the top is set as uint maximum (4294967295). 3... Read more

0
votes
Fixed

Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...

Scripting

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Jul 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project 2. Enter Play Mode and wait 3. O... Read more

0
votes
Duplicate

Changing the Architecture in the Build Settings breaks the Package Manag...

UI Toolkit

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Jul 24, 2019

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Version/s: 2019.3.0a11

How to reproduce: 1. Create a new project 2. Open the Build settings and Package Manager windows 3. Change the architecture settings... Read more

0
votes
By Design

[Android] Crash at nativeRestartActivityIndicator when Debugging and run...

Mobile

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Jul 26, 2019

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Version/s: 2019.3, 2019.3.0a10

[This is internal feature, doesn't affect users] To reproduce: 1.Create a new Unity project (Unity revision `ad84c73533d2`) 2. Add... Read more

0
votes
Won't Fix

[Android][Timeline] Animated UI Object gets wrong values in Animation wh...

Mobile

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Jul 06, 2019

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Version/s: 2019.1, 2019.1.9f1, 2019.2, 2019.3

Reproduction steps: 1. Open "WrongAnimationTargetTimeline.zip" project 2. Open "ASDF" scene and Enter Play mode 3. Press the button ... Read more

0
votes
By Design

Selecting constant Physical Size in Editor to set up a UI does not match...

uGUI

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity 2. Open "SampleScene" scene 3. Set plat... Read more

0
votes
Active

Animation transition is shown as taking different path when transitionin...

Animation

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1171704" project 2. Open the "BugScene" 3. Make sure the Animator window of a "Cube" Ga... Read more

0
votes
Active

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open project (PhysicsComputePenetration WithMeshRenderer.zip) 2. Open the Main scene 2. Select collider and ... Read more

0
votes
By Design

Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...

Asset Importers

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "BC7AlphaOverride.zip" 2. In Project window, select "Test_L1x" 3. In Inspector window, e... Read more

0
votes
Not Reproducible

Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...

Global Illumination

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Jul 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached "LightmappingHang.zip" 2. Open the "LightmanScene" scene 3. In the Lighting window, click Gen... Read more

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