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Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce: 1. Open the “ATD-2024“ project 2. Open the Game view 3. Observe the Editor Expected result: The Editor is re... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce: 1. Open the attached project “UrpGizmoRendering” 2. Open the “SampleScene” scene 3. Switch to Game View and tur... Read more
"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce: 1. Open the “BatchDrawCommand“ project 2. Open the “OutdoorsScene“ 3. On the Scene view, right-click and hold w... Read more
[UI Builder] Pressing tab in the inspector does not move to the next fie...
*Steps to reproduce:* 1. Create a new project. 2. Open UI Builder and add any element 3. Select 1 of the style fields to ch... Read more
Asset Bundle build fails when a not installed platform is selected in th...
Reproduction steps: 1. Open the attached “BuildSettingIssueSpecificVersion” project 2. Open the Build Settings Window (File > Build ... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce: 1. Open the “InspectorOverlappingIssue“ project 2. Open the “Assets/BugReport/BugReportScene.unity” scene 3. In... Read more
[Android] An issue that an app show black screen when it is put into mul...
*Steps to reproduce:* # Create an Emply project and import [this asset|[https://assetstore.unity.com/packages/templates/platforme... Read more
"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is...
Reproduction steps: 1. Open the attached "Test20233URP" project 2. Open the "New Scene" scene 3. Observe the Console logs Expe... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps: 1. Open the attached “Repro“ project 2. Make sure the project’s target is set to “visionOS” (File > Build Settin... Read more
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
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