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By Design

Votes

0

Found in [Package]

10.0.0

Issue ID

1268375

Regression

No

Sprites in the scene don’t turn black after after assigning the 2D renderer component

Package: Scriptable Render Pipeline Universal

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Steps To Reproduce:

1. Create a new 2D project
2. Import a sprite and move it to hierarchy
3. Package Manager> URP > Import
4. Project > Create > Renderer > Pipeline Asset
5. Project > Create > Renderer > 2D renderer
6. Project Settings> Graphics> Assign the URP asset
7. URP > Inspector > Renderer list > 2D renderer

Expected result: The sprite visible in scene view turns black

Observed Result: The sprite in the hierarchy doesn't turn black

Reproducible In: 2020.2.0a20, 2020.1.01f1, 2019.3.0f1

Reproducible with package version : 8.2.0, 9.0.0, 10.0.0

Environment: Occurs on Win and Mac

  1. Resolution Note:

    This is by design. There is built-in render pipeline material on the sprite which is not 2D renderer compatible. We have made it so built-in materials do render, but not with lighting.

    The sprite can be upgraded by selecting Edit->Render Pipeline->Universal Render Pipeline->2D Renderer->Upgrade Scene To 2D Renderer

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