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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
1
Found in
2019.3.12f1
2020.1.0b3
2020.2.0a2
Issue ID
1268152
Regression
Yes
A GameObject that is copy pasted to a different parent does not have the same world position as the original GameObject
How to reproduce:
1. Open the attached 'project-1268152.zip' project
2. In the Hierarchy window copy the 'Capsule' object (child of 'Plane')
3. Paste it as a child of the 'Plane (1)' object
Expected result: the new object is in the same position as the original
Actual result: the new object is in a translated position relative to the new parent
Reproducible with: 2019.3.12f1, 2019.4.7f1, 2020.1.0b3, 2020.1.2f1, 2020.2.0a2, 2020.2.0a20
Not reproducible with: 2018.4.26f1, 2019.3.11f1, 2020.1.0a1, 2020.1.0b2, 2020.2.0a1
Comments (2)
-
cassius
Oct 24, 2020 02:05
I thought this was a feature, not a bug. I use it all the time, dozens of times per day in fact. It's a very useful way to get objects parented within the scene view that are not Prefab'ed.
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b2
Resolution Note (fix version 2020.1):
Fixed in 2020.1.9f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.13f1