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Fixed

Fixed in 6000.0.6f1, 7000.0.0a9

Votes

0

Found in

6000.0.2f1

7000.0.0a1

Issue ID

UUM-71709

Regression

No

Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled

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*Steps to reproduce:*
# Create a Universal 3D sample Project
# Navigate to Window > Rendering > Lighting
# Generate Lighting and cancel the generation at 8%

*Reproducible with versions:* 6000.0.2f1

*Can’t test with versions:* 2021.3.38f1, 2022.3.28f1, 2023.1.20f1, 2023.20f1 (Couldn't downgrade the Project. Ports might have to be created later)

*Tested on (OS):* Windows 11, macOS Sonoma M1

*Stacktrace:*

0x00007FFC2AA95AF0 (Unity) ConvertBufferToEXRBuffer
0x00007FFC2B287CFE (Unity) BuildPathAndWriteImageToEXRFile
0x00007FFC2B33586B (Unity) `anonymous namespace'::WriteImageToEXRFileJob
0x00007FFC29F67E79 (Unity) ujob_execute_job
0x00007FFC29F6728F (Unity) lane_guts
0x00007FFC29F69E84 (Unity) worker_thread_routine
0x00007FFC2A15D73D (Unity) Thread::RunThreadWrapper
0x00007FFCCE71257D (KERNEL32) BaseThreadInitThunk
0x00007FFCD01CAA48 (ntdll) RtlUserThreadStart

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