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0
votes
Fixed

Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity

Asset Import Pipeline

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Jul 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1

Steps to reproduce: 1. Open original project "Bug Recreation.zip" 2. Create an empty GameObject by Right Click inside Hierarchy -> C... Read more

0
votes
Fixed

[Android][2017.4] Editor doesn't update NDK's directory until the projec...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2017.4.28f1

Repro steps: 1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP 2. In Preferences -> Externa... Read more

0
votes
Won't Fix

AudioClip returns the wrong length and sample count in Play mode when au...

Audio

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Jun 21, 2019

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Version/s: 2017.4.27f1, 2019.3

To reproduce: 1. Open attached project 2. Open Test scene and press Play 3. Check console Actual result: The length and sample coun... Read more

0
votes
Duplicate

UI Elements - List entries are not highlighted when selected

Themes

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Jul 22, 2019

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Version/s: 2019.3.0a10, 2019.3.0a11

When viewing a list, selecting an entry in the list won't highlight it. This makes it really hard to see which entry you have select... Read more

0
votes
Not Reproducible

Game View - The Scale value string is truncated

Scene/Game View

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Jul 22, 2019

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Version/s: 2019.3.0a10, 2019.3.0a11

The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal ... Read more

0
votes
Fixed

Player.log is created when Use Player Log option is disabled in Standalo...

Build Pipeline

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Jul 16, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.1.10f1

How to reproduce: 1. Create a new project 2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Options... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more

0
votes
Fix In Review

[XR][Android][URP] Shadows are not rendered on android devices with Sing...

Universal RP

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Jul 22, 2019

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Version/s: 2019.3.0a7

Shadows are not rendered on android devices with SinglePass. 1. Open attached project. 2. Open "BakedLighting" scene. 3. Switch pla... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more

0
votes
Duplicate

[Metal] Memory leak occurs when resizing the preview window

Metal

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Jul 23, 2019

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Version/s: 2019.3.0a2, 2019.3.0a10

How to reproduce: 1. Open the attatched project (New Unity Project44) 2. Select the material in the Assets folder 3. Resize the prev... Read more

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