Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.20f1
2023.2.10f1
2023.3.0b7
Issue ID
UUM-63814
Regression
Yes
GameObject's shadows jitters when using “Temporal Anti-aliasing” with “Jitter Spread”
How to reproduce:
1. Open the user’s attached “BirpTest.zip” project
2. Enter Play Mode
3. Observe the result
Expected result: Shadows don’t jitter
Actual result: Shadows jitters
Reproducible with: 2022.2.0a5, 2022.2.21f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7
Not reproducible with: 2021.3.35f1, 2022.2.0a4
Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested
Notes:
- reproducible in the Editor and Standalone Player (macOS)
- reproducible with hard and soft shadows
- reproducible regardless of camera, light, or quality settings
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
Resolution Note:
Thanks for confirming the fix, closing again as our internal system re-opens the bug if a customer replies.