Search Issue Tracker
By Design
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.10f1
2023.3.0b7
Issue ID
UUM-63831
Regression
No
Player crash on il2cpp_rgctx_method when iterating over an unsafely casted collection while using IL2CPP Scripting Backend
Reproduction steps:
1. Open the attached “repro-project“
2. Make sure the Scripting Backend is set to IL2CPP in the Player Project Settings
3. File → Build And Run
4. Observe the Player crash
Reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7
Reproduced on: Windows 10, Windows 11 (by reporter)
Not reproducible on: No other environment tested
Note: Not reproducible with Mono Scripting Backend
First few lines of the stack trace:
0x00007FFBCCC564B4 (GameAssembly) [C:\Program Files\Unity\2021.3.35f1_157b46ce122a_x64\Data\il2cpp\libil2cpp\codegen\il2cpp-codegen-il2cpp.h:707] il2cpp_rgctx_method
0x00007FFBCD22ED1C (GameAssembly) [C:\…\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\Generics__3.cpp:22631] List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared
0x00007FFBCCC57F6C (GameAssembly) [C:\…\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\GenericMethods__1.cpp:8963] List_1_GetEnumerator_m4AD79AD52587D5F098E3E34E8804224113431D76
0x00007FFBCD13552E (GameAssembly) [C:\…\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\GenericMethods__1.cpp:31616] CrashScript_CrashTest_TisRuntimeObject_m548AC620BB3091041E02CBEA6FE4510546AB9CA6_gshared
0x00007FFBCCD284A8 (GameAssembly) [C:\…\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\NewAssembly.cpp:303] CrashScript_CrashTest_TisPlayerSampleHorizontalDivisionEntity_t5442D67C898127C42A005EBDC3510FF1264677FC_m03B0C517D71D4C243B0E17A64523B2026D63FC19
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
Using Unsafe.As<T>(object) to cast a generic instance into a different generic instance is not supported.