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0
votes
Fixed

[Polybrush] Color Element doesn't does not return to the Pallete when it...

Package: Polybrush

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Aug 12, 2020

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Version/s: 1.0.2

How to reproduce:1. Create a new project2. Window -> Package Manager > Install Polybrush3. Click Tools -> Polybrush -> P... Read more

0
votes
Duplicate
0
votes
Fixed

Building subscenes without platform package doesn't work

Build Pipeline

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Aug 12, 2020

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Version/s: 2020.1.0f1

Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more

3
votes
Won't Fix

[Hololens] Textures are not rendered when using Camera.SetTargetBuffers

XR SDK

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Aug 03, 2020

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Version/s: 2018.4, 2018.4.15f1

How to reproduce:1. Open the attached "UWPTest.zip" project2. Build to UWP4. Open the Visual Studio Solution file, located in the bu... Read more

1
votes
Fixed

The Build does not fallback to CPU skinning when DirectX has feature lev...

Graphics Device Features

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Aug 08, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps:1. Open the attached "case_1269149" project2. Build and run the project with "-force-feature-level-10-1" Expected... Read more

5
votes
Not Reproducible

[3D Game Kit] "PrefabStage does not contain definition for assetPath" er...

Package

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Aug 10, 2020

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Version/s: 2018.4, 2019.4.6f1, 2020.1

How to reproduce:1. Create a new 3D project2. Go to the Asset store in a browser (Make sure you are logged in)3. Search "3D Game Kit... Read more

0
votes
By Design

Main Camera's transform.position does not get updated when using Virtual...

Package: Cinemachine

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Aug 04, 2020

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Version/s: 2.6.1

How to reproduce:1. Open the attached "CameraPositionIssue" project2. Open Scenes/SampleScene3. Open Main Camera's Inspector window ... Read more

0
votes
Fixed

[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...

Physics

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Aug 12, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

Steps to reproduce:1. Open user's attached project "UnityMeshColliderCrashTest.zip"2. Navigate to CustomAssets/Scenes and open AutoR... Read more

0
votes
Fixed

[URP] Shadows clipping to the sides of Game and Scene cameras

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 10.0.0-preview.26

Reproduction steps:1. Open attached project "ShadowClipping.zip" and scene "Test"2. In Game View, observe "hermit crab (1)" Game Obj... Read more

0
votes
Fixed

Crash in Material::ClearUnusedProperties when assigning a loaded shader ...

Asset - Importers

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Aug 02, 2020

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Version/s: 2019.3.6f1, 2019.4.4f1, 2020.1.0a23, 2020.2

How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more

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