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5
votes
Fixed

The unused shaders are still being tracked when Asynchronous Shader comp...

Shaders

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Jul 15, 2019

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Version/s: 2019.1.0b6, 2019.1.7f1, 2019.2.0a7, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" in the attached project "case_1169786"2. Go to Edit -> Project Settings -> Graphics... Read more

1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more

0
votes
Fixed

[URP] Particles' Depth Texture is not rendered when MSAA is enabled

Package: Visual Effect Graph

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Jul 14, 2019

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Version/s: 6.7.1

How to reproduce:1. Open user's attached "VFXDepthExample.zip" project2. Open Scene "ParticleDepth"3. Notice that: Camera with MSAA ... Read more

0
votes
By Design

[Addressables] Using Addressable assets results in higher "ShaderLab" me...

Package: Addressables

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Jul 13, 2019

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Version/s: 1.1.4-preview

Reproduction steps: 1. Open "ShaderAndAddressable.zip" project2. "Build And Run" -> "Without Addressable Assets"3. Take a Detaile... Read more

0
votes
Fixed

Scene View - The grid is not displayed when viewing the scene in 2D view

Scene/Game View

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Jul 16, 2019

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Version/s: 2019.3.0a10

When viewing a scene in 2D view, the grid will not be displayed. In order to get the grid to show correctly, you will need to open t... Read more

0
votes
Fixed

Scene View - The viewing angles for the grid in Orthographic (Iso) view ...

Scene/Game View

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Jul 16, 2019

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Version/s: 2019.3.0a10, 2019.3.0a19

When viewing a scene in 3D orthographic view, the viewing angles at which the grid will be displayed are very narrow - much narrower... Read more

0
votes
Fixed

Ctrl + F should start search in PackageManager

Packman

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Jul 16, 2019

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Version/s:

Ctrl + F should focus the search field in PackageManager (Similar to hierarchy, console, project browser). Read more

0
votes
Fixed

Asset rename state does not end when switching to Assets directory in Tw...

Project Browser

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Jul 16, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.3.0a1, 2019.3.0a8

How to reproduce:1. Create a new project or open an existing one2. Change to Two Column Layout in Project window3. Open any director... Read more

2
votes
Fixed

[LWRP] Mesh positions are set incorrectly when using SRP Batching

LW RP

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Jun 29, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project "SRPBatchingTest.zip"2. Build and run3. In the build, switch off and on the SRP bat... Read more

0
votes
Won't Fix

Scene View - Camera type label doesn't update when creating a new project

Scene/Game View

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Jul 16, 2019

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Version/s: 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more

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