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Unable to build the project on selected Platform when that Platform modu...
How to reproduce:1. Create a new Unity project2. Open the Build Settings (File->Build Settings...)3. Select a Platform that is no... Read more
UI Builder Hierarchy collapses after adding a new element to Hierarchy a...
Reproduction steps:1. Open the attached "1361788.zip" project2. In Assets open "NewUXMLTemplate.uxml"3. In the UI Builder window go ... Read more
[DXC/DX12] No way to enable SM 6.6 features results in compiler error wh...
How to reproduce:1. Open the attached project ("Repro 2")2. Select the "SM_6_6_repro" shader and in its Inspector click "Compile and... Read more
[Android] Unity Test Runner UI does not show results from device
How to reproduce:1. Open the attached Timeline project2. Switch to Android3. Run tests on Android device through Test Runner UI (Win... Read more
Particles are not detecting 2D Colliders when "Is Trigger" is on
How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Select "2D Trigger" in the Hierarchy3. Enter the Play Mode4. Switch "Is T... Read more
"Getting control 1's position in a group with only 1 controls when doing...
Reproduction steps:1. Open new Unity project2. In Build Settings window, switch to Android or Dedicated Server platform3. Observe Co... Read more
Quality Levels are misaligned in Project Settings
How to reproduce:1. Create a new project2. Go to Edit>Project Settings>Quality Expected result: Quality Levels are in the midd... Read more
Accessing a Scriptable Object with InitializeOnLoad provides null values...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Make sure that Domain Reloading is disabled (... Read more
NullReferenceException after deleting sequence in the Sequences window
How to reproduce:1. Open the attached Unity project or create a new one2. Open Sequences window3. Create child sequences until one o... Read more
Unity crashes when playing OGV video
Reproduction steps:1. Open the user's attached "FireTV Video Test.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used