Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0b10
2020.1.0a6
Issue ID
1196850
Regression
Yes
Canvas UI elements are not interactable when Canvas Screen Space - Camera property Plane distance is less than zero
Canvas UI elements are not interactive when Screen Space - Camera property Plane distance is less than zero and Camera Projection is set to orthographic
How to reproduce:
1. Open the user's attached 'Button Repro.zip' project
2. Open 'Repro' Scene
3. Enter Play Mode
4. Click the button in Game View
Expected result: Button is highlighted and log is printed to the Console
Actual result: Nothing happens
Reproducible with: 2019.3.0b10, 2020.1.0a13
Not reproducible with: 2017.4.34f1, 2018.4.12f1, 2019.2.12f1, 2019.3.0b9
Note: Reproducible on macOS and Windows
Comments (1)
-
wagenheimer
Dec 10, 2019 18:21
I had the exact same problem. It does't occur until version 2019.3b9.
I was able to fix (or workaround) it by unchecking "Ignore Reversed Graphics" on GraphicRayscarter component.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a22, fix also backported to 2019.3.0f5