Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0b10
2020.1.0a6
Issue ID
1196850
Regression
Yes
Canvas UI elements are not interactable when Canvas Screen Space - Camera property Plane distance is less than zero
Canvas UI elements are not interactive when Screen Space - Camera property Plane distance is less than zero and Camera Projection is set to orthographic
How to reproduce:
1. Open the user's attached 'Button Repro.zip' project
2. Open 'Repro' Scene
3. Enter Play Mode
4. Click the button in Game View
Expected result: Button is highlighted and log is printed to the Console
Actual result: Nothing happens
Reproducible with: 2019.3.0b10, 2020.1.0a13
Not reproducible with: 2017.4.34f1, 2018.4.12f1, 2019.2.12f1, 2019.3.0b9
Note: Reproducible on macOS and Windows
Comments (1)
-
wagenheimer
Dec 10, 2019 18:21
I had the exact same problem. It does't occur until version 2019.3b9.
I was able to fix (or workaround) it by unchecking "Ignore Reversed Graphics" on GraphicRayscarter component.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a22, fix also backported to 2019.3.0f5