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Disabling the 'Deselect On Background Clicks' option in Input Module com...
How to reproduce:1. Open the attached project's Scene labeled "Main Menu"2. Enter the Play Mode3. In the Game View, move the Gamepad... Read more
UI and Scene View fail to Render when 2D Renderer Data has Post Process...
Reproduction steps:1. Open attached Project2. Select the "ChangeMe" Asset3. Enable and Disable Post-processing Expected result: Scen... Read more
Setting Particle Emission Intensity to infinity makes the whole Scene Vi...
Reproduction steps:1. Open the User's attached "2021.2-HDRP.zip" project2. In the Hierarchy select the Cloner GameObject3. In its In... Read more
[HDRP][DLSS] Checkerboard-like artifacts appear on the edges when DLSS i...
How to reproduce:1. Open the user's attached "U - BUGREPORT [DLSS arifacts]" project2. Open the Scene "Bugreport scene"3. Enter the ... Read more
Importing package causes import loop when its path is child of another i...
Reproduction steps:1. Open the attached project "ImportPackageLoop.zip"2. Open Window > Package Manager3. Click the plus and "Add... Read more
Crash in FixedJoint2D when playing in Player
Reproduction steps:1. Open the user's attached project and make a build2. Press play Expected result: Player is playingActual result... Read more
Cinemachine does not read Input System Actions when using a custom Inter...
Reproduction steps:1. Open the attached project ('1345043')2. Open scene 'SampleScene'3. Enter Play mode4. In Game view, move the mo... Read more
Second Inspector Tab doesn't show properties when selecting a nested Scr...
Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Open a second Inspector Tab (Right click on the Inspec... Read more
Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)
Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more
[HDRP] Material and prefab thumbnails break on SRP projects with HDRende...
Steps to reproduce:1. Create a new template project2. After the project is created immediately navigate to SampleSceneAssets/Materia... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used