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tvOS builds fail when building with the Burst package on MacOS Silicon
*Steps to reproduce:* 1. Create a new project 2. Make sure the Burst package is installed 3. Open the Build Settings window 4... Read more
Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play ...
How to reproduce: 1. Open the “CrashRepro“ project 2. Open the “Assets/Scenes/Master.unity“ Scene 3. Enter Play Mode 4. Select “... Read more
Code generation failure using IAspect.Lookup within IJobEntity.
*Steps to reproduce:* 1. Open the "CodegenIssue" project 2. Open the "OutdoorsScene" scene 3. Enter Play Mode 4. Observe... Read more
Creating an Action node which name ends with Action creates ActionAction...
*Steps to reproduce:* 1. Open the create new action node wizard. 2. Name the new node something which ends with Action, for ex... Read more
Inspector's custom tooltip is displayed incorrectly when the name is tru...
How to reproduce: 1. Open the “Tooltip“ project 2. Open the “SampleScene” 3. Click on “NewScriptableObjectScript” asset in the As... Read more
The type selector in the UI Builder does not display primitive types whe...
How to reproduce: 1. Open the attached “IN-86483” project 2. Open the “test.uxml” file in the Assets folder 3. In the UI Builder ... Read more
Edit definition removes the "Action" word from custom action script
Reproduction steps: 1. Create a new 3D project 2. Create and open a new Behavior Graph (Create/Behavior/Behavior Graph) 3. Create... Read more
Memory Leak warnings are thrown when creating a new material
Reproduction steps: 1. Open the attached “FabriCrate.zip” project 2. Create a new material in the Project window (Righ-click > Cre... Read more
'Stack overflow' error logged in the Console when a script that has a lo...
How to reproduce: 1. Open the attached “IN-89853” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select the “ClassGe... Read more
Shader warnings in URP ShaderGraph when using the Normal From Texture node
Reproduction steps: 1. Open the attached “BugShaderWarnings-NormalFromTexture.zip” project 2. Select the “Assets/WarningShaderGrap... Read more
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