Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0b2
2019.3.0b3
2020.1.0a1
Issue ID
1181381
Regression
Yes
Sprite Skinning Editor window freezes after undoing with 'Smooth' weight brush selected
How to reproduce:
1. Open the attached "SpriteSkinningEditorBlend.zip" project
2. In the Project view, select "enemy_fly.psb"
3. Open the Sprite Editor and change to the Skinning Editor in the top left
4. Select "Weight Brush" in the menu on the left
5. Change the Weight Brush mode to "Smooth"
6. Move any bone and press Ctrl+Z to undo
Expected results: The action is successfully undone
Actual results: The Skinning Editor window freezes or has very slow performance
Reproducible with:
2D Animation 3.0.5 (2019.3.0b3, 2019.3.0b5, 2020.1.0a6)
Not reproducible with:
2D Animation 3.0.4 (2019.3.0b2),
2D Animation 2.2.0 (2018.4.10f1, 2019.2.7f2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Add comment