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0
votes
Won't Fix

Network Transform throws NullReferenceExceptions when Inspector preview ...

Networking

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Mar 27, 2018

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Version/s: 2018.1.0b12

How to reproduce: 1. Open attached project "NetworkTransformPreviewBug" 2. Select Network Synced Object in the Hierarchy 3. In the I... Read more

2
votes
Won't Fix

Error thrown from child Object upon Play Mode exit when using HideFlags....

Scene/Game View

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Mar 27, 2018

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Version/s: 2018.1.0b12

Steps to reproduce: 1. Open QA-supplied project ("HideFlagsBug.zip") 2. Open Scene "scene" 3. Enter and Exit Play Mode 4. Inspect th... Read more

0
votes
Fixed

[ProBuilder] Project window asset refresh is not triggered when exportin...

Probuilder

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Mar 28, 2018

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Version/s: 2018.2.0a5

Steps to reproduce: 1. Open attached project 2. Select the "Icosphere" game object 3. Select Tools -> ProBuilder -> Export Obj/Ply 4... Read more

0
votes
Fixed

Cannot edit outline for Sprite Outline Module and Physics Outline Module...

Themes

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Mar 27, 2018

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Version/s: 2018.2.0a5

Steps to Repro: 1. Import any Texture as Sprite 2. Open Sprite Editor Window 3. Select 'Custom Outline' in Sprite Editor Window 4. C... Read more

0
votes
Won't Fix

RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic

Scripting

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Mar 28, 2018

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Version/s: 2018.1.0b12

Steps to reproduce: 1. Open user attached project 2. Enter play mode 3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "O... Read more

0
votes
Fixed

SpriteShape is changing its boundary box when SpriteShape has fill texture

2D

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Mar 28, 2018

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Version/s: 2018.1.0b12

How to reproduce: 1. Open attached project ("SpriteShapeInvisible.zip") 2. Open Scene "SampleScene" 3. In Hierarchy window select "... Read more

0
votes
Not Reproducible

[OSX] Memory leak when the scene is played multiple times

MacOS

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Mar 28, 2018

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Version/s: 2017.4.1f1

[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project 2. Open activity monitor 3. Play/s... Read more

0
votes
Not Reproducible

[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...

DirectX12

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Mar 26, 2018

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Version/s: 2017.4.0f1

How to reproduce: 1. Open the "DX12 Crash.zip" project 2. Open the "scene" scene 3. Edit > Project Settings > Player 4. Select Direc... Read more

0
votes
Fixed

[Light] Shadows aren't affected when switching Shadow Type from Hard to ...

Shadows/Lights

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Mar 28, 2018

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Version/s: 2018.1.0b13

Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps ... Read more

0
votes
Not Reproducible

[MacOS] "Fail to start Unity Package Manager" on external drive because ...

Installer

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Mar 28, 2018

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Version/s: 2018.1.0b13

To reproduce: 1. Install Unity (2018.1.0b11+ or 2018.2.0a7+) on Mac on external drive using Download Assistant. 2. Create a new pr... Read more

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