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Versioned Linux libraries are ignored by the Editor when they are imported
Reproduction steps:1. Download the attached file (Plugins.7z) and extract its contents2. Open a new or an existing project3. Import ... Read more
[Shadergraph] Setting a texture2d as the "main texture" fails and throws...
Repro steps1. create a shadergraph2. add a Texture2D property3. Right click and choose "Set as main texture"Expected result: it work... Read more
[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce:1. Open the user's attached project and Scenes/Startup scene2. Enter the Play mode and observe the Console window E... Read more
Overlap is detected in LayerMask.GetMask when Collision is turned of bet...
How to reproduce:1. Open the attached project "LayerMask.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Press W Exp... Read more
[UI Toolkit] TextField text selection area is displayed incorrectly
Reproduction steps:1. Open customer's attached project2. Open the Test scene and enter Play Mode3. Select username field, enter some... Read more
Editor crashes on GameObject::ActivateAwakeRecursivelyInternal when open...
Reproduction steps:1. Open the project from the attached google drive link2. Go to Assets/Scenes and open "Level_1.unity" scene Repr... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce:1. Open the user's attached "PhysicsDebuggerRepro" project2. Open both "SampleScene" and "Subscene" Scenes simultan... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce:1. Open the attached project's Scene labeled "Crash"2. Open an Animation Window (Window->Animation->Animation... Read more
ShaderGraph undo operation takes longer on bigger Shaders
Steps to reproduce:1. Download and open the project "ShaderGraphSlow.zip"2. Open the Water2 ShaderGraph (Assets > Shades > Wat... Read more
Empty number field fallbacks to the last value
Reproduction steps:1. Open the attached "EmptyFieldFallback.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used