Search Issue Tracker
Massive memory spike when generating Prefab thumbnail. Can cause compute...
How to reproduce:1. Open the “IN-81932_memory“ project2. Open the “prefab1“ asset3. Select AutoSave in the top right corner of the S... Read more
Hub Editor download gets stuck on "Validating..."
How to reproduce: 1. Open the Hub 3.8.02. Navigate to Installs → Install Editor3. Select any Editor version and start installing Exp... Read more
Hub Editor download fails with "Download failed: Validation Failed" message
How to reproduce: Open the Hub 3.8.0 Navigate to Installs → Install Editor Select any Editor version and start installing Expected r... Read more
Build Profile gets a name "_asset" during its renaming
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select some platform from the list and click "Add Build ... Read more
[Android] VideoPlayer leaks memory when repeating Play and Stop on a Video
Reproduction steps:1. Open the attached project “BugRepro”2. Open the Build Settings (File → Build Settings) and ensure “Development... Read more
"QuizU - UI Toolkit Sample" has missing arrow icons
How to reproduce:1. Import the "QuizU - UI Toolkit Sample" into the project2. Go to "Assets/Unity Technologies/QuizU - A UI Toolkit ... Read more
Crash on GenerateTextureAndSpriteRectDataFromAtlasMask when exiting Play...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “SampleScene”3. Select the “Assets/Ground” Sprite Atlas through ... Read more
[Android] “libNativeMemoryBinary.so” is not being generated when exporti...
Reproduction steps:1. Open the attached “armeabi_repro.zip“ project2. Open the Build Settings (File > Build Settings…)3. Make sur... Read more
[Linux] Gtk errors are thrown when moving the mouse too fast
Reproduction steps:1. Open the attached “BugRepro” project2. Enter the Play Mode3. Move the cursor up / down or left / right quickly... Read more
Bee cache documentation
We encountered an issue preventing us from opening their project. This persisted even after deleting the library. The issue was caus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled