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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0f2
2019.1.9f1
2019.2.0a12
2019.3.0a1
Issue ID
1172914
Regression
Yes
Setting physics properties in OnValidate() mark the object dirty even when the values remain the same
How to reproduce:
1. Open the attached project ("case_1172914-OnValidate-dirty")
2. Select the "PlayerController" prefab in the Hierarchy
3. Inspect the logs and notice that the prefab is being constantly saved/reimported
Expected results: Object are not marked as dirty
Actual results: Object is marked as dirty and keeps getting saved/reimported constantly
Reproducible with: 2019.1.0f2, 2019.1.13f1, 2019.2.0a12, 2019.2.0f1, 2019.3.0a11
Does not reproduce with: 2019.1.0b1, 2019.1.0f1, 2019.2.0a1, 2019.2.0a11,
Couldn't test with version below 2019.1.0b1 as they lack".DirtyCount" and other methods
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Resolution Note (fix version 2020.1):
Fixed in: 2019.3.0f4, 2020.1.0a17