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Editor freezes upon deleting an opened project from explorer
Editor freezes upon deleting an opened project from explorer. Steps to reproduce: 1) Create a new project 2) Delete the project fro... Read more
[Android] meta-data element for max aspect ratio configuration is not pr...
Steps to reproduce: 1. Open "AndroidAspectRatio.zip" in Unity 2017.4 2. Export project and open manifest file You can see meta-dat... Read more
[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...
How to reproduce: 1. Open the "VFX_Crash.zip" project 2. Open the "VFX.vfx" graph 3. Change the "Count" value to 0 in "Sequential Ci... Read more
Preference window shrinks down when entering play mode
Steps to reproduce: 1. Create a new project 2. Open Preferences window 3. Close project 4. Reopen project Expected results: Prefere... Read more
[Android] EGL error and rendering artifacts when multiple render texture...
Reproduction steps: 1. Open "RenderCacheRepro.zip" project 2. Enter Play mode and see the rendering 3. Build & Run for Android 4. N... Read more
Depth Texture is ignored when using Post-Processing Stack Command Buffer...
How to reproduce: 1. Open the attached project ("case_1166865-Command_Buffer_Bug_Report") 2. Open the repro scene ("SampleScene") 3.... Read more
Package Manager - Window title is not user friendly
When using the Package Manger window, the title of the window is UnityEditor.PackageManager.UI.PackageManagerWindow This is not us... Read more
[Linux] Tooltips are offset by a large amount and constrained if another...
To reproduce: 1) Create a new project 2) Hover over one of the toolbar icons (like "Move Tool") 3) While the tooltip is still up, qu... Read more
[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...
To reproduce: 1. Open attached project 2. Press play and go to profiler 3. In the game press Respawn button 4. In the profiler check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time