Search Issue Tracker
Fixed in 3.0.4
Votes
0
Found in [Package]
3.0.2
Issue ID
1173384
Regression
No
[2D SpriteShape] Placeholder text used in component tools context menu
If you select a gameobject with a Sprite Shape Controller component on it and then right click the Component Tools button at the top left of the editor, the following entry will be displayed:
Edit Test Shape
The use of the word Test here looks like a hangover from when the feature was still in development. It should changed to something like
Edit Shape
1. Open Unity
2. Open the attached project
3. Open SampleScene.scene
4. In the hierarchy, select the Shape gameobject
5. Right click on the Component Tools button
6. Inspect the entry for the Sprite Shape component
Expected Result:
The entry contains a user friendly phrase with no placeholder strings or characters.
Actual Result:
The entry contains a placeholder phrase.
Tested on Windows 10.
Occurs on 3.0.2 using 2019.3.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
Resolution Note (fix version 3.0.4):
Fixed in 2D SpriteShape 3.0.4 (2019.3 Verified) Package