Search Issue Tracker
[iOS] Application.absoluteURL is empty when a release app is opened via ...
Steps to reproduce:1. Open the attached "deeplinkTest" project2. Ensure that both Show Splash Screen in Player Settings → Splash Ima... Read more
[Android] Build fails with an "Unable to install additional SDK platform...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. When the “Android SD... Read more
Errors are thrown when using the @import directive in USS files
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: No errors are thrownActual ... Read more
CalculatePlayerSerializationHashForType returns the same value when Seri...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tools > Test Hash3. Observe the Console wi... Read more
Shadows are not rendered smoothly when Shadows Cascade Count is set to 3...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Zoom in and out in t... Read more
Texture does not display it's size when observing through Inspector preview
Reproduction steps:1. Open the attached “BugRepro” project2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder3. Ob... Read more
[URP][Comp] The grid in Scene view and SSAO effects ignore and are alway...
Reproduction steps:1. Open the “RenderBug.zip” project2. Open the “SampleScene”3. Observe the Scene view Expected result: the “Cylin... Read more
Build Profiles window has 2 window dividing lines instead of 1
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Resize the "Build Profiles" window (make it much bigger)... Read more
VP matrix always stays close to identity when using endContextRendering ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/GLTest/GLTest“ scene3. Enter Play Mode4. Observe the white ... Read more
Scene view always refreshing when multiple Scene views are open
How to reproduce:1. Open the attached project "SceneViewBug.zip"2. Right mouse click on the Scene view tab3. Click Add Tab>Scene4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled