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[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
Render Shadows setting in the Camera is inconsistent between Mac and Win...
To reproduce:1. Create a new LWRP project with LWRP template2. Select the Main Camera3. Disable "Render Shadows"4. Observe the scene... Read more
[XR Management] XRSettings entry in Create Asset menu is not user friendly
When you have the XR Management package installed, a new entry will be added to the Asset Creation menu: XRSettings This has a coupl... Read more
UIElement toolbar buttons stay impressed when firing ExitGUI()
How to reproduce:- Install Memory Profiler Package from Package manager (it's in preview)- Open Memory Profiler from Window -> An... Read more
[Hub] Cannot download/install Unity from behind proxy on Linux
[Hub] Cannot download/install Unity from behind proxy on Linux When trying to install/download Unity versions via Hub on Linux, the ... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
Shadows of the Objects created with Graphics.DrawInstancedIndirect turn ...
How to reproduce:1. Open the "InstancingNormalsTest" Scene in the attached "InstancedShadowBugTest.zip" Project2. enter Play Mode3. ... Read more
Inspector Window provides no preview when .JSON file is selected
How to reproduce:1. Open user-supplied project2. In Project Window > select Assets > AppNavigator.json Expected result: A prev... Read more
Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...
How to reproduce:1. Open the attached project2. Open the 'main' scene3. Open the Tile Pallete Window.4. Select the white Tile as you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default