Search Issue Tracker
Fixed in 1.2.4
Votes
0
Found in [Package]
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.4f1
2019.2.0a1
2019.3.0a1
Issue ID
1173281
Regression
No
Animation event in Timeline triggers twice
Steps to reproduce:
1. Download attached project
2. Open "SampleScene" scene
3. Open Animation from Timeline
4. Enter play mode
5. Check Console window
Expected results: Animations event triggers once in the animation loop
Actual results: Animation event triggers twice in the animation loop. Once at animation event and other time at the start of the animation loop.
Reproduced with: 2019.3.0a11, 2019.2.0f1, 2019.1.13f1, 2018.4.5f1, 2017.4.30f1
Note:
- Not reproducible when animation with an event is used in without a Timeline.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
- Input.GetKey for Left Shift returns true when Right Shift is held down and Left Shift is pressed (and vice versa)
- Inspector displays previously selected Animator layer when switching between layers with keyboard
- Undo is not restoring all of the deleted GameObjects when deleting a large number of GameObjects
- [Linux Hub] Some of the Learn tab projects have a blank 'Download Project' button
Add comment