Search Issue Tracker
Scene becomes "dirty" when a new RenderTexture Asset is created
How to reproduce:1. Create a new project2. Make sure the Scene is saved and not marked as "dirty"3. Create a Render Texture Asset (A... Read more
Label set with EditorGUILayout.PropertyField is overwritten when adding ...
How to reproduce:1. Open the user's attached "PropertyField_Label_Repro.zip" project2. Open the "SampleScene" Scene3. In the Hierarc... Read more
[iOS] [iOS 14] Video freezes after locking and unlocking a phone
Reproduction steps:1. Open project in "trunk-videoFreezeNew.zip"2. Build SampleScene for iOS and deploy the application3. Press the ... Read more
[tvOS] Domain=_NSBundleResourceRequestErrorDomain errors are thrown when...
Reproduction steps:1. Open attached project "Case_1310169"2. Build and deploy the Project with the Scene "SampleScene" to a device3.... Read more
[IAP] Error is thrown when opening "In App Purchasing Sample" scene
To reproduce: 1. Open Unity and Create a New Project2. Go to Package Manager3. Install "In-App Purchasing" Package (3.0.1, 3.0.2 or ... Read more
Input System cause event to IPointerDownHandler when pressing the left m...
How to reproduce:1. Open the attached project "Input System.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Build Settings4. Enab... Read more
Potential race condition inside AssetDatabase.ParallelEnumeration
Using Unity 2021.2.0a13 and on LinuxAnd based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a1... Read more
[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...
Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro:1. Open the attached project;2. Open the Test Runner window (Win... Read more
[Packman] Artifacts appear in the maximized Package manager window on mu...
[Packman] Artifacts appear in the maximized Package manager window on multiple clicking Package manager tabs In maximized package ma... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce:1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources"2. Try to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples