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Won't Fix
Votes
1
Found in
2019.2.0a3
2019.3.0a11
Issue ID
1173366
Regression
Yes
[XR][OpenVR] Standalone player crashes with DX12
The standalone executable crashes during the startup if an OpenVR device is attached to the computer and it is enabled. Happens only with DX12 graphics API.
Steps to repro:
1. Create a new project
2. File > Build Settings > Player Settings
3. Enable Virtual Reality Supported
4. Select OpenVR Virtual Reality SDKs
5. Select Direct3D12 in Graphics APIs for Windows
6. Build and Run
Actual Result:
The standalone executable crashes during the startup
Expected Result:
Standalone player starts without any crash
Occurring in:
2019.3.0a11, 2019.3.0a1, 2019.2.0f1, 2019.2.0b1, 2019.2.0a3
Working fine with:
2019.2.0a2, 2019.1.4f1
Environment:
Windows 10
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Resolution Note (2019.3.X):
Built-in OpenVR support was deprecated in 2019.3 to be replaced by an XR SDK provider from Value for OpenVR. Additionally, we currently don't support DX12 for XR. Marking this issue as Won't Fix.