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[Android 11]Keyboard does not come up after clicking on a textbox when H...
Steps to reproduce: 1. Open the attached project "Case_1278626" 2. Build it on Android with Android 11(API level 30) 3. In the App p... Read more
Unity doesn't recognise the script as Monobehaviour script when there's ...
How to reproduce: 1. Open the attached "ScriptBreakingUnity" project 2. In the Project window select the "breakit" script 3. Open th... Read more
Hold on window appears and loads infinitely when setting ProfilerDriver....
How to reproduce: 1. Open the attached "SetSelection" project 2. Open the "SetSelectionTestScript" window (Test->SetSelectionTestWin... Read more
SerializedReference GameObject property gets set to null after entering ...
How to reproduce: 1. Open the user's attached project 2. From the 'Scenes' folder open the 'SampleScene' 3. In the Hierarchy window ... Read more
[HDRP] GameObjects don't receive constant lighting with Point Light
How to reproduce: 1. Open the user's attached "Clouds.zip" 2. Open the "SampleScene" Scene 3. Double click the "Sphere" GameObject i... Read more
Device simulator package breaks when UI Toolkit package is imported in t...
Steps to reproduce: 1. Open the attached project "Case_1278014" 2. Notice the "Device simulator" related error in the console Expec... Read more
Creating built-in Component Class does not give a warning when using the...
How to reproduce: 1. Open the attached "New CharacterController No Warning.zip" project and Scenes/SampleScene scene 2. Enter the Pl... Read more
[URP] Game view is not rendered correctly when renderer feature set to "...
How to reproduce: 1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene 2. Select UniversalRenderPipelineAsset ass... Read more
UIElements animation twiches when the Editor is minimized and restored
How to reproduce: 1. Open the attached project (Animation_Stutter_Example.zip) 2. At the top of the Editor click 'AnimStutter' -> 'E... Read more
Shader error in 'Hidden/Universal Render Pipeline/XR/XROcclusionMesh' on...
To reproduce: 1. Open URP Template; 2. Change platform to Android; 3. Add OpenGLES2 api and change Color Space to Gamma; 4. Press Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture