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0
votes
Won't Fix

Particle system is transformed incorrectly when using non-normal Scale v...

Visual Effects - Legacy

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May 30, 2019

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Version/s: 2019.1.0f1

To reproduce: 1. Open attached project "ParticleScaleProblem.zip" 2. Enter Play mode 3. Observe the sword of sample number 2 Result... Read more

0
votes
Duplicate

[ECS] IL2CPP Player doesn't render Game Objects converted to Entities

Package: Entity Component System (ECS)

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Jun 01, 2019

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Version/s: 0.0.12.preview.27

Steps to reproduce: 1. Download attached project 2. Build a Standalone player with IL2CPP backend 3. Launch player Expected results... Read more

0
votes
By Design

Transform Component displays Z-Axis and X-Axis values changing when Tran...

Scripting

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

Steps to reproduce: 1. Open users attached project "OccultVoxel.zip" 2. Navigate to Project -> Assets -> Scenes and open "TestScene"... Read more

0
votes
Fixed

[Linux][Editor] "Cursor.visible = false" does not work in play mode in t...

Linux

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May 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

To reproduce: 1) Open the attached project and scene 2) Play it 3) Hover your cursor over the cube Expected: It becomes invisible w... Read more

3
votes
Not Reproducible

[ECS] Build fails with ECS package

Package: Entity Component System (ECS)

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Jun 05, 2019

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Version/s: 0.0.12.preview.32

Steps to reproduce: 1. Create a new project 2. Add Entities package 3. Build a Standalone player Results: IL2CPP Player build fails... Read more

0
votes
Fixed

Hierarchy and Scene tabs get corrupted when missing prefab is replaced b...

Scene Management

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Jun 02, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Create a prefab 3. Open it in the Prefab mode 4. Duplicate the prefab 5. Delete the ro... Read more

2
votes
Fixed

[Windows] Gampad stick not navigating right in UI

Package: Input System

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Jun 04, 2019

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Version/s: 0.2.6

-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more

0
votes
Fixed

Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...

uGUI

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May 29, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1

To reproduce: 1. Open Unity and create a New Project 2. In Hierarchy create an empty GameObject 3. Add to it "Text Mesh" component ... Read more

0
votes
Won't Fix

Mixed Light source is affecting the static objects that already have the...

Progressive Lightmapper

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May 15, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

Key elements of reproduction: Mixed Light mode, asset bundles and Multi-loaded scenes To reproduce: 1. Open attached project 2. In... Read more

0
votes
Won't Fix

Header name is overlapping other fields in the Inspector when Header con...

Inspector Framework

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Jun 04, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0b4, 2019.3

To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select "Header" game object in the hierarchy 4. Take a l... Read more

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