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Particle system is transformed incorrectly when using non-normal Scale v...
To reproduce: 1. Open attached project "ParticleScaleProblem.zip" 2. Enter Play mode 3. Observe the sword of sample number 2 Result... Read more
[ECS] IL2CPP Player doesn't render Game Objects converted to Entities
Steps to reproduce: 1. Download attached project 2. Build a Standalone player with IL2CPP backend 3. Launch player Expected results... Read more
Transform Component displays Z-Axis and X-Axis values changing when Tran...
Steps to reproduce: 1. Open users attached project "OccultVoxel.zip" 2. Navigate to Project -> Assets -> Scenes and open "TestScene"... Read more
[Linux][Editor] "Cursor.visible = false" does not work in play mode in t...
To reproduce: 1) Open the attached project and scene 2) Play it 3) Hover your cursor over the cube Expected: It becomes invisible w... Read more
[ECS] Build fails with ECS package
Steps to reproduce: 1. Create a new project 2. Add Entities package 3. Build a Standalone player Results: IL2CPP Player build fails... Read more
Hierarchy and Scene tabs get corrupted when missing prefab is replaced b...
How to reproduce: 1. Create a new project 2. Create a prefab 3. Open it in the Prefab mode 4. Duplicate the prefab 5. Delete the ro... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more
Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...
To reproduce: 1. Open Unity and create a New Project 2. In Hierarchy create an empty GameObject 3. Add to it "Text Mesh" component ... Read more
Mixed Light source is affecting the static objects that already have the...
Key elements of reproduction: Mixed Light mode, asset bundles and Multi-loaded scenes To reproduce: 1. Open attached project 2. In... Read more
Header name is overlapping other fields in the Inspector when Header con...
To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select "Header" game object in the hierarchy 4. Take a l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "block_merge_next" when entering PlayMode in a scene from the "POLYGON War Map - WWI - Low Poly 3D Art by Synty" package
- [Win ARM] URP projects fail to build that have a space in the name
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders