Search Issue Tracker
Crash on burst_CreateContext when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
“… is using a shader without GPU deformation support. Switching the rend...
Reproduction steps:1. Open the attached “BugReportProject” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. ... Read more
"Material '...' has _TexelSize / _ST texture properties which are not su...
Reproduction steps:1. Open the attached “BugReportProject” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. ... Read more
Crash on tlsf_free when generating the Font Atlas
Reproduction steps:1. Open the attached “IN-92098” project2. Navigate to Window > TextMeshPro > Font Asset Creator3. Change th... Read more
Aseprite Importer ignores Aseprite file's Z-index when Import Mode is se...
1. Create and open a new project2. Add 2D Aseprite Importer package3. Import the attached “Aseprite“4. Select the “IN-91955_u1wTU241... Read more
Scripting API documentation is missing for Windows editor extensions
Scripting API documentation is missing for Windows editor extensions. For example, UnityEditor.WindowsStandalone.UserBuildSettings i... Read more
Scripting API documentation is missing for macOS editor extensions
Scripting API documentation is missing for macOS editor extensions. For example, UnityEditor.OSXStandalone.UserBuildSettings is one ... Read more
Deriving from SearchContextAttribute doesn't always work
First reported here: [https://discussions.unity.com/t/the-attribute-that-inherits-from-searchcontextattribute-is-not-working/1579307... Read more
The Decollider extension fails to pull the Camera out of all colliders w...
Reproduction steps:1. Open the attached “IN-91580”2. Open the “Assets/Shrunk/Scenes/CinemachineDecollider.unity” Scene3. Enter Play ... Read more
Decals do not get projected when 'Rendering Layer Mask' on a GameObject ...
Reproduction steps:1. Open the attached “Rendering Layers Issue.zip” project2. Open the “_TestScene” Scene3. Observe the Cube in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode