Search Issue Tracker
Camera jitters when blending Virtual Cameras and UpdateMethod is set to ...
How to reproduce: 1. Open the user's project 2. Open Scenes > Sample Scene 3. Press Play 4. Press "Camera 2" button Expected result... Read more
[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce: 1. Download and open the 1159445_repro project 2. Build a standalone player with IL2CPP back and Master configur... Read more
"Root Asset with id * was not valid" errors are present when project fro...
How to reproduce: 1. Create new project 2. Publish to Collab 3. Close the Editor 4. Delete the folder from your computer 5. Download... Read more
Text Mesh Pro Material Preset dropdown does not repaint after changing i...
Steps to reproduce: 1. Open attached Unity project 2. Select "TextMeshPro Text.prefab" asset in Project View 3. Try to change Materi... Read more
[LWRP] Baked area lights have default type set to "Realtime" causing are...
Steps to reproduce: 1. Create a new lwrp project 1. Create an area light 2. Position it near static geometry 3. Bake lighting 4. Not... Read more
Project import freezes when opening HDRP project from command line with ...
Steps to reproduce: 1. Download 1159284_repro.zip 2. Make sure that the library folder is deleted 3. Modify the destination of the i... Read more
[Android] Graphics tear/get corrupted for a short time after multitaskin...
Reproduction steps: 1. Open "1158023" project 2. Build for Android 3. Launch build on Repro Device 4. Start to multitask and come b... Read more
[FBX Exporter] FBX Exporter doesn't export BlendShapes
Reproduction steps: 1. Open "fbxexportbug.zip" project 2. Select "NPC1-StdF" Game Object in the Hierarchy 3. "GameObject" -> "Expor... Read more
Model faces have the wrong material applied after using the 'Probuilderi...
How to reproduce: 1. Open user-submitted project (Unity_Testing-master) 2. Open the SampleScene 3. Select and focus on the 'Door_Pro... Read more
[Android][LWRP] "Final Blit Pass" is called throughout Play mode
Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project 2. "Build & Run" for Android with "Development Build" and "Autoc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"