Search Issue Tracker
Autocomplete in Visual Studio breaks when an Assembly Definition name co...
How to reproduce:1. Open the attached project "Assembly Definition Unity Bug Project.zip"2. Open Assets/NoAutocomplete.cs Expected r... Read more
Opening reference for XR component redirects to a missing page
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
Light is not applied properly to Terrain Details when using Light Layers
How to reproduce:1. Open the attached "IN-91971" project2. Open the "SampleScene"3. Observe the Scene and Game windows4. Locate the ... Read more
UI Onclick events sometimes do not trigger when Manual Update is utilize...
Steps to reproduce:1. Open the attached “UiInputLossRepro.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click the “Butto... Read more
Extended component titles exceed the window's display boundaries
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
[OculusXR][GLES] Render pass validation errors on Quest devices when Mul...
Steps to reproduce:1. Open the attached user's project "OpenGLESURPRendereringIssue.zip"2. Go to Project Settings > XR Plugin Man... Read more
Black artifacts appear in the Scene view when moving the mouse with the ...
Reproduction steps:1. Open the attached "IN-91610" project2. Make sure Scene and Device Simulator windows are both open3. Move the m... Read more
Script Graph connection values are cut-off when both "Show Connection Va...
Reproduction steps:1. Open the attached "IN-90856" project2. In the Menu bar select Edit → Preferences → Visual Scripting and make s... Read more
EntityQuery/IJobEntity fails to find IComponentData when manually updati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 60 real-ti...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/HillCrash.unity” Scene3. Enter the Play Mode4. Use “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders
- VFX instances fail to batch when Set Lifetime is disabled