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0
votes
Fixed

GetSiblingIndex() inside onDestroy() returns number of sibling GameObejc...

Scene Management

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Sep 22, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the attached "Sibling" project 2. Open the "SampelScene" Scene 3. In the Hierarchy select the "0" GameObje... Read more

0
votes
Fixed

[UI Builder] Text is wrapped when zooming in UI Builder Viewport and UI ...

Package: UI Builder

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Sep 22, 2020

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Version/s: 1.0.0-preview.7

How to reproduce: 1. Open attached "UIElements_font_issue.zip" project and TestScene scene 2. Set UI Scaling to 100% 3. Double-click... Read more

0
votes
Fixed

Some Textures are not created when their formats are shown as supported ...

Texture

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Jul 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1266102" 2. Open scene "SampleScene" 3. Enter Play Mode Expected result: All texture ... Read more

0
votes
Duplicate

Editor crashes or freezes when building a project with specific serializ...

Scripting

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Sep 18, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

Steps to reproduce: 1. Open user's attached project "serialization issue.zip" 2. Build it Expected results: Build succedes Actual ... Read more

0
votes
Fixed

Lightmap visualization tonemapping isn't working on Editor start

Scene/Game View

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Sep 23, 2020

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Version/s: 2020.2.0a19

Steps to repro: 1. Pull the Sponza URP project from here: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and sync to revision... Read more

0
votes
By Design

Meshes are not rendered in Game View when replacing certain shaders with...

Shader System

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Sep 22, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open user-submitted project (RenderWithShader.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click each of ... Read more

0
votes
Fixed

[UIR] Icons go missing in PackageManager window on docking

UI Toolkit

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Sep 23, 2020

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Version/s: 2020.2.0b3, 2020.2.0b4, 2021.1

Refresh, List and Setting buttons Icons are missing in PackageManager window on docking Steps to Repro: 1. Open a new project in HD... Read more

1
votes
Fixed

[Mac][Audio] FMOD console error is thrown and there is no audio in the E...

Audio

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May 03, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce: 1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer 2. Make sure there are no audio input o... Read more

1
votes
Not Reproducible

[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...

Profiling

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Sep 04, 2020

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Version/s: 2018.4, 2018.4.26f1

Reproduction steps: 1. Open customer's attached project in "NUPforUnityLatest2018.zip" 2. Build the project for iOS 3. Deploy the pr... Read more

0
votes
By Design

Setting a vector value in the array returned by GetBatchVectorArray does...

Graphics - LowLevel

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Sep 17, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.2

How to reproduce: 1. Open the user's attached project 2. From the 'Scenes' folder open 'SampleScene' 3. Enter the Play mode Expecte... Read more

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