Search Issue Tracker
Duplicate
Votes
0
Found in
2018.4
2020.2
Issue ID
1278626
Regression
No
[Android 11]Keyboard does not come up after clicking on a textbox when HideMobileInput is set to true
Steps to reproduce:
1. Open the attached project "Case_1278626"
2. Build it on Android with Android 11(API level 30)
3. In the App press on the pink textbox to bring up the keyboard
Expected results: Keyboard comes up when clicking on a textbox
Actual results: Keyboard does not come up when clicking on a textbox
Reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
VLNQA00123, Google Pixel 2 XL (Pixel 2 XL), Android R, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Note: This is only reproducible with Android 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
This is a duplicate of issue #1258071