Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
1
Found in
5.6.1p1
Issue ID
921297
Regression
Yes
TrailRenderer doesn't function when object position is changed instantly
Steps to reproduce:
1. Open "TestStartOrder.zip" attached project
2. Enter play mode
3. Observe trail sometimes working, sometimes not
Expected result: Trail is always created from the sphere start position to the end regardless of interpolation
Actual result: With Interpolation trail sometimes gets created, without - it never gets created
Doesn't reproduce on: 5.5.4f1, 5.6.0a1, 5.6.0a3, 5.6.0a4
Regression introduced in 5.6.0a5
Reproduced on: 5.6.0a6, 5.6.0b1, 5.6.0b8, 5.6.1p1, 5.6.1p4, 2017.1.0b10, 2017.2.0a4
Notes: Setting even the tiniest amount of in-between motion delay makes the trail function properly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment