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[IL2CPP] Failing to step into generic methods while debugging il2cpp build
Steps to reproduce: 1. Download attached project 2. Build project for Standalone with il2cpp backend 3. Add a breakpoint in TestCode... Read more
[VR] Text Mesh Pro Plugin text Only Renders in Left Eye with Single Inst...
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Set Stereo Rendering Mode to Single Pass Instanced 4. Create a new TextM... Read more
Scripts in Inspector become invisible when clicking Edit Script button a...
How to reproduce: 1. Open attached project "Case_1124072_repro.zip" 2. Open "SampleScene" scene 3. Select "Main Camera" GameObject i... Read more
[LWRP]Artifacts appear in game view when anti aliasing set to 2
Artifacts appear in the game view when anti-aliasing set to 2. Steps To Reproduce: 1. Create a project with LWRP template 2. Open ... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Steps: 1. Build and run the attached project for iOS ("OrientationCrashExample.zip") 2. In Player: tick a mark on "Lock to current o... Read more
[Addressables] Exception: Invalid path in RawDataProvider on first launc...
How to reproduce: 1. Create a new Unity project 2. Add the Addressables package 3. Create a prefab and mark it as 'Addressable' 5. I... Read more
Prefab that was disabled during Play Mode stays disabled after exiting P...
How to reproduce: 1. Open the user's project 2. Notice that the "GameObject" in the Hierarchy is enabled 3. Enter the Play Mode 4. E... Read more
Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...
How to reproduce: 1. Open attached project "Case_1123704_repro" 2. Open "SampleScene" scene 3. Select "Terrain" in the Hierarchy 4. ... Read more
Inconsistent results between the Build Settings window and values, retur...
How to reproduce: 1. Make sure that the Facebook/WebGL components are installed 2. Open user-submitted project (bugrep_1) 3. Open th... Read more
SVGImage does not work as target graphics in Button (Script) component w...
How to reproduce: 1. Open attached project "svg_spriteSwap.zip" and scene "Octopus" 2. In the Hierarchy window, press on "Canvas" -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1