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[UNET] Local Player Authority(Client) removes Has Authority from the spa...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project3) In the Editor, press Play and create LA... Read more
[UI] [Layout Group] Layout Groups incorrectly sets its and its children ...
Reproduction Steps:1. Open "Bug" project2. Open "Bitmap_Font_Scale_Issue" scene3. Noice that "Actual Result (when scaling a bitmap f... Read more
Error 'use of unassigned variable' is thrown in console only when an u...
Monodevelop and visual studio detect an error, yet Unity ignores it.Steps to reproduce:1. Open attached project2. Open "ElseBug.cs" ... Read more
Graphics.Blit with camera rendering to texture not taking Tilling and Of...
Steps to reproduce:1. Open user attached project (TilingIssues)2. Open "test" scene3. Select the "rt" render texture from the hierar... Read more
[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps:1. Create a new Unity project.2. Go to player settings and switch platform to iOS.3. Choose Run in Xcode as Debug... Read more
Crash Unity::Cloth::CreateRecreateIfNecessary when adding cloth to an em...
To reproduce:1. Open attached Unity project "Pirates.zip"2. Create a new gameObject3. Add Cloth component (sometimes Unity crashes a... Read more
[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps:1. Open User's project2. Build for iOS3. Update GVR pods to 1.60 with CocoaPods4. Build to iPhone5. Click on Enab... Read more
The game crashes on standalone build when using graphics jobs with a bun...
Reproduction steps:1. Open project attached (Crash Particle.zip)2. Make a build3. Play it.4. Press A to enable particles. Expected r... Read more
X509Store is empty in Unity, but has certificates in pure C# console app...
To reproduce: 1. Open the project, attached by tester (windowsStoreEmpty.zip)2. Open the "scene" scene3. Open the TestScript5. Open ... Read more
Play mode doesn't maximize after editing Animation Curve
Steps to reproduce:1. Open attached project2. Open "test" scene3. Enable "Maximize on Play" option in Game View4. Enter and exit pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size