Search Issue Tracker
Won't Fix
Votes
1
Found in
5.6.0p3
Issue ID
920754
Regression
No
SetPass information in Stats window does not update when Frame Debug is enabled in Play mode
Reproduction steps:
1. Open the attached "StatisticsWindow.zip" project;
2. Enter Play mode;
3. Enable Frame Debug;
4. Click on Canvas -> Image;
5. Enable/disable Image component and observe Stats window;
Actual result: SetPass calls information does not update when Image component is disabled or enabled.
Expected result: SetPass calls information should be updated when disabling/enabling Image component like Batches information.
Note: SetPass calls information is updated when is clicked on Game window.
Reproduced with: 5.4.5p3, 5.5.4f1, 5.6.1p4, 2017.1.0b10, 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment