Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
5.6.0f3
Issue ID
921132
Regression
No
Prefab's children change order when extra child object is added to prefab's instance
To reproduce:
1. Open project attached by the user
2. Open scene "scene" if not opened
3. In hierarchy window select game object "Prefab"
4. Expand it and place game object "B" above "A"
5. Hit play and notice that order has changed
Expected : After hitting play order won't be changed
Actual : Order changes after hitting play
Reproduced with : 5.4.4p4, 5.6.1p4, 2017.1.0b9, 2017.2.0a4
Note : Happens only when new child game object is added from above.
Fixed with improved prefabs system.
Version 2018.3.0a5 (24a51b984e30)
Mon, 09 Jul 2018 17:22:19 GMT
Branch: prefabs/improved
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment