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Crash with PPtr<Transform>::operator->() when opening a scene
Reproduction steps: 1. Open the user's attached project 2. If it does not crash after opening, open scene 'Assets/mainScene' Expect... Read more
DllNotFoundException: Unable to load DLL 'FirebaseCppApp-8_6_2' error th...
Reproduction steps: 1. Open the attached Unity project "Final1.zip" 2. Open Android Logcat window 3. Build and run the application o... Read more
[M1][IL2CPP] Unity spawns Intel clang processes when building with Silic...
Reproduction steps: 1. Open the user's attached project 2. Start the build with IL2CPP 3. Observe the Activity Monitor's "Clang" pro... Read more
Setting Screen.orientation to portrait mode does not disable autorotatio...
Reproduction steps: 1. Download and open the attached "bug-screen-orientation.zip" project 2. Build and deploy the project to iOS 3.... Read more
[M1][WebGL] Editor throws errors when building for WebGL on native Apple...
Reproduction steps: 1. Open the user's project 2. Build for WebGL Expected result: Build succeeds Actual result: Build fails and th... Read more
Collections package is shown as Released on the Package Manager.
Reproduction steps: 1. Open the attached project "UnityCollections.zip" 2. Navigate to the Package Manager 3. Locate the Collections... Read more
Duplicate plugins throw no compiler errors when building a project in 20...
How to reproduce: 1. Open the user attached "Controller.zip" project 2. Build and Run the project (File -> Build And Run) Expected ... Read more
Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...
Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more
[MacOS][GPU PLM] Baking on macOS produces incorrect lighting in HDRP tem...
Baking HDRP template on High preset Mac GPU results in incorrect lighting. Reproduction steps: 1) Open HDRP template on 2021.2.10f1... Read more
Shared comments are lost when exporting/importing a CSV file
How to reproduce: 1. Open the attached project "LocBugRepro.zip" 2. Select "SweetTable" Asset in Assets folder and select "Open in T... Read more
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