Search Issue Tracker
Not Reproducible
Fixed in 2019.4.X, 2020.3.X
Votes
1
Found in
2019.4
2019.4.35f1
2020.3
Issue ID
1399856
Regression
No
Setting Screen.orientation to portrait mode does not disable autorotation when starting application in portrait mode
Reproduction steps:
1. Download and open the attached "bug-screen-orientation.zip" project
2. Build and deploy the project to iOS
3. Start the application in Portrait mode
4. Rotate the phone to Landscape mode
Expected result: The application stays in Portrait mode
Actual result: The application rotates to Landscape mode
Reproducible with: 2019.4.35f1, 2020.3.27f1
Not reproducible with: 2021.2.10f1, 2022.1.0b6, 2022.2.0a3
Reproduced with: iPhone 13 Pro (iOS 15.0.0)
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
marcin-walus
Feb 06, 2022 18:11
Same in my project: Unity 2020.3.27f1 and iOS 15.3