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[Frame Debugger] While in the Play Mode, the Game view is updated irregu...
Reproduction steps: 1. Open the attached project “FrameDebugger” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Pla... Read more
Colliders get displaced when a Terrain GameObject is added under a Kinem...
How to reproduce: 1. Open the attached “terrain physics.zip” project 2. Add a Terrain GameObject under the Tree GameObject in the Hi... Read more
Physics2DRaycaster does not trigger input when the Overlay Camera depth ...
How to reproduce: 1. Open the “T1571378_OverlayCam.zip“ project 2. Open the “OverlayTest“ Scene 3. Hover the mouse over the “Sphere“... Read more
Event.current.mousePosition has an offset of 1px along the y-axis in Web...
How to reproduce: 1. Open the attached project "IN-42120.zip" 2. Build And Run the project for WebGL 3. Open the Developer consol... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce: 1. Open the attached “Vector.zip” project 2. Open “OutdoorsScene” 3. Enter Play Mode or Build And Run Expect... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps: 1. Open project “BugReport.zip” 2. Open scene “test” 3. Select “GameObject” in the Hierarchy 4. Change the “... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more
UI Document button's text does not resize relatively when size in percen...
Reproduction steps: 1. Create a new project 2. Create a new UI Document and open it 3. Place a button in the UI Document 4. Select t... Read more
Editor installation fails when installing with Android modules selected
How to reproduce: 1. Open Unity Hub 2. Install any Editor version with the Android module selected Expected result: Installatio... Read more
GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...
How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects