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Memory leak when moving view port camera with hierarchy search active
To reproduce:1. Create new project in any applicable Unity version2. in Hierarchy view, search input field, type anything Expected: ... Read more
[Collab] Mp3 file with a with a specific name is not pushed to collab fr...
To reproduce:1. Open project2. Push to collab Expected: both files will be pushed to collabActual: only one file is uploaded Reprodu... Read more
'Missing Behavior' component can not be seen or removed from Game Object...
After a script is deleted, it is impossible to see the 'Missing Behavior' component to remove it from game objects it was assigned t... Read more
Setting RenderTexture.active when the script executes in edit mode resul...
To reproduce:1. Open attached Unity project "TestRenderTexture.zip"2. Open "Test" scene3. Try to click on either camera or direction... Read more
Assertion failed: RendererUpdateManager when calling CommandBuffer.DrawR...
Steps to reproduce:1. Open user attached project2. Open scene 'asdf'3. Enter playmode Console spammed with two assert messages: Rend... Read more
[Android] [GearVR] Left eye is rendered with green distortions when usin...
Steps to reproduce: 1) Download attached project and open in Unity2) Create .osig file for testing device3) In Player settings, make... Read more
[Android] [GearVR] Both eyes are rendered in the same color when using S...
Steps to reproduce: 1) Download attached project and open in Unity2) Create .osig file for testing device3) In Player settings, make... Read more
Unity crashes when DynamicGI.UpdateEnvironment() is called before loadin...
To reproduce :1. Open project attached by the user (BugReport_Crash_DynamicGI_UpdateEnvironment.zip)2. Open scene "Scene" and hit pl... Read more
Inspector does not show new value of rigidbody's mass, when it is change...
To reproduce: 1. Open the project, attached by tester (massBug.zip)2. Open "scene" scene3. Select Cube game object in the Hierarchy4... Read more
[.NET] const field named same as a field in base class causes the field ...
Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size