Search Issue Tracker
[Android] Exporting project with Gradle forces to have a keystore
Steps to reproduce: 1) Open Unity and create a new project2) In Build Settings, switch platform to Android3) Select Build System as ... Read more
"Asset import did not unload metadata path. This will leak memory." Erro...
Steps to reproduce:1. Open attached Unity Project "case_918819-Zadok".2. Load Scene "fpsWeapons\corridors"3. Navigate to Window->... Read more
Inconsistent behavior when adding identically-named sprites to Sprite Atlas
To reproduce:1. Open user's attached project, in Project window, select sprite atlas MYATLAS2. While MYATLAS selected, drag Tree spr... Read more
[Linux] Input.inputString returns false characters on Linux builds
Input.inputString returns irrelevant characters on Linux. Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run ... Read more
Lighting has blue color when baking lighting in batchmode
Reproduction steps:1.1. Open the project in Unity.1.2. Clear GI cache.1.3. Delete LightingData in Assets\White\Scenes\Teaser subfold... Read more
Unusual behavior of Cloth when timeScale is changed
When timeScale is changed Cloth shows strange ripples on its surface. How to reproduce:1. Open and run ClothScene scene2. Press "Sim... Read more
Directional light shadow is rendered according to the Scene View's persp...
Reproduction Steps:1. Import attached project "897866 - DirectionalLightShadow".2. Open "Test" scene.3. Move around perspective in S... Read more
Optimal Animation compression distorts animation curves under default se...
Steps to reproduce:1. Download and open the attached project2. Inspect the animation curves in Animation window Expected result: ani... Read more
Unity crashes when opening project (from 5.3.5f1) for the first time on ...
Reproduction steps:1. Open project attached. Expected result: Project opens.Actual result: Editor crashes. Reproduced on: 2017.1.0b9... Read more
[Android] After bringing application back from background several times ...
Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size