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[Android] Addressables Crash on Player Build with IL2CPP ARMv7 due to il...
Reproduction steps: 1. Open the attached project “AddressableProject” 2. Ensure IL2PP and ARM7 are enabled in “Project/Player/Conf... Read more
LightBaker Memory Leak at TransformNormalsToWorldSpace
There is a memory leak as described here: {noformat} Allocation of 64 bytes at c0325860 in block 1 (frameIndex=8, lifetime=4, age=... Read more
"Trying to clone a VisualTreeAsset with a custom content container into ...
How to reproduce: 1. Open the attached project "UITKTest.zip" 2. Open Assets/Scripts/UI/Resources/WindowContainer.uxml Expected... Read more
[Android] 'MuteOtherAudioSources' not muting background music when start...
How to reproduce: 1. Open the "IN_42597" project 2. In the Project Settings enable "Mute Other Audio Sources" 3. In the Build Set... Read more
Crash on Walk when opening specific project
Reproduction steps: 1. Open the attached project “CrashRepro“ Expected result: Project opens Actual result: Editor crashes R... Read more
Player crash when loading a ScriptableObject with serialized properties
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Build and Run Expected result: Player opens and runs succesful... Read more
Shadow artifacts are visible in between the terrains when Lightmaps are ...
Reproduction steps: 1. Open the attached “1541368” project 2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_... Read more
Hub panels flicker slowly when choosing with which version to create pro...
How to reproduce: 1. Open HUB 2. Switch to Light mode in Preferences window (Gear icon) > Appearance > Light 3. Go back and click... Read more
[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...
Reproduction steps: 1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“ 2. Switch the build pl... Read more
NextFrameAsync does not return when Time.timeScale is set to zero the se...
How to reproduce: 1. Open the “AwaitableTimeReproduction.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Click the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects