Search Issue Tracker
Active
Votes
0
Found in
2021.2
2021.2.10f1
Issue ID
1400078
Regression
Yes
[MacOS][GPU PLM] Baking on macOS produces incorrect lighting in HDRP template
Baking HDRP template on High preset Mac GPU results in incorrect lighting.
Reproduction steps:
1) Open HDRP template on 2021.2.10f1
2) In the lighting check that High preset is used for baking
3) Bake the lighting using GPU
Result: One of the columns is black (attaching an image)
Expected result: I have the same project baked on the same machine, but with CPU. All columns look the same. Attaching an image.
Additional notes:
- Issue does not reproduce on windows
- Issued does not reproduce if CPU is used for baking
- Issue on GPU is consistent, baked 3 times to make sure.
- GPU used was AMD Radeon Pro 560X
- Might be lightmap tiling-related
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Search] Query Builder - uneditable NaN in Transform vectors
- Transform.rotation property is as a Vector4 Quaternion instead of a Vector3 field when using InspectorElement.FillDefaultInspector
- [Search] Query Builder - "Input String was not in a correct format" error when changing query options
- MacOS Xcode project build fails when a package has PrivacyManifest
- [IL2CPP] Crash when closing the Player while an exception is thrown during exception handling
Add comment