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Votes

6

Found in

2021.2

2021.2.7f1

Issue ID

1392604

Regression

Yes

[M1][IL2CPP] Unity spawns Intel clang processes when building with Silicon Editor

Hub

-

Reproduction steps:
1. Open the user's attached project
2. Start the build with IL2CPP
3. Observe the Activity Monitor's "Clang" processes

Expected result: Clang processes are run natively (Apple)
Actual result: Clang processes are run on Rosetta (Intel)

Reproducible with: 2021.2.11f1
Could not test with:
2019.4.35f1, 2020.3.27f1 (No Apple Silicon Editor)
2022.1.0b6, 2022.2.0a3 (Editor throws errors and fails when building)

Comments (1)

  1. 90b0fedff0729b7cfadd1f728c7d1805?d=mm

    kylekaturn

    Mar 30, 2022 14:42

    Isn't this bug fixed yet?
    Once this bug was on the known issue list.
    but at some point , it has removed from the known list.

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