Search Issue Tracker

Fixed in 2022.2.X

Fixed in 2022.1.X

Votes

4

Found in

2022.1.0a6

2022.1.0b4

2022.2

Issue ID

1399524

Regression

Yes

[M1][WebGL] Editor throws errors when building for WebGL on native Apple Silicon Editor

Mono

-

Reproduction steps:
1. Open the user's project
2. Build for WebGL

Expected result: Build succeeds
Actual result: Build fails and throws errors

Reproducible with: 2022.1.0a6, 2022.1.0b6, 2022.2.0a3
Not reproducible with: 2021.2.11f1, 2022.1.0a5
Could not test with: 2019.4.35f1, 2020.3.27f1 (No Silicon Editor)

Errors:
Unhandled Exception:
System.TypeInitializationException: The type initializer for 'Sys' threw an exception. ---> System.DllNotFoundException: /Applications/Unity/2022.1.0a7_c277161121c6/Unity.app/Contents/MonoBleedingEdge/lib/../lib/libmono-native.dylib assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) Interop+Sys.LChflagsCanSetHiddenFlag()
at Interop+Sys..cctor () [0x00000] in <a7d051a418ca47de8168dbadc65f5694>:0

  1. Resolution Note (fix version 2022.2):

    Fixed the root cause behind "The type initializer for 'Sys' threw an exception." when running the editor on Apple silicon devices.
    Fixed in 2022.2.0a5

  2. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0b10

Comments (1)

  1. nroth

    Apr 15, 2022 03:51

    I'm having the same exact issue, only on the latest macOS toolchain, with a different program. Mind sharing how you fixed this?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.